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# Easy Outline for Godot: 2D & 3D Outlines Plugin
- URL: https://blog.febucci.com/2025/11/easy-outline-for-godot-is-out/
- Published: 2025-11-13T11:20:26.000Z
- Updated: 2026-04-06T07:24:13.000Z
- Description: Easy Outline for Godot adds 2D and 3D outline effects without writing shader code. 5 effect types, Skeleton3D support, GDScript and .NET.
- Author: Gabriele Massimiani
- Tags: Godot

Easy Outline for Godot is our new plugin that adds 2D and 3D outline effects without writing any shader code. Just add a component, pick your outline type, configure thickness and color, and you're done. It's built by the same team behind Text Animator, so we put a lot of care into making the workflow as smooth as possible.

## What is the easiest way to add outlines in Godot?

Hey Godotpeople!  
We just released a new tool: **Easy Outline for Godot**!

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Quacky teasing Easy Outline

While developing our game in Godot we had to add several outlines to our models. [Daniel](https://blog.febucci.com/author/daniel/) thought that the process was too *long* and a tool could have become handy. And this was the chance for **Quacky** (*the rubber duck*) to become a mascotte for the tool as well.

**Easy outline** allows to quickly add different outline effects to your 3D models in Godot (with 2D coming soon as well).

The addon supports both the GDScript and .NET versions of Godot (4.5), and it is using the stencil buffer (a feature that has been introduced from Godot 4.5).

\-> [Get Easy Outline for Godot here](https://febucci.itch.io/easy-outline-for-godot?ref=blog.febucci.com)

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Quick video showing how easy it is to add an outline

## Main Features

- You can choose between **5 types of supported outlines**
- You can also mix them with different settings like Emission, Thickness, Color and more.
- The tool lets you create **dynamic silhouettes** easily and it also supports **Skeleton3D.**

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All Easy Outline features

## Get Easy Outline for Godot

We did our best creating a tool that is as friendly as possible, also thanks to the experience we have gained with both Text Animator for [Unity](https://www.febucci.com/tools/text-animator-unity?ref=blog.febucci.com) and for [Godot](https://www.febucci.com/tools/text-animator-godot?ref=blog.febucci.com). We hope Easy Outline can help all of you adding extra juice to your games and we're looking forward to see where you will implement it! If you're working on a Godot project, you might also find our [Godot UI tutorial](https://blog.febucci.com/2024/11/godots-ui-tutorial-part-one/) and [triplanar shader guide](https://blog.febucci.com/2025/10/how-to-make-a-triplanar-shader-in-godot/) useful.

\-> [Get Easy Outline for Godot here](https://febucci.itch.io/easy-outline-for-godot?ref=blog.febucci.com)

P.S. It's very important for us to hear your feedbacks, from the website(s) to the tool itself, so please let us know anytime! We'd really appreciate it.

## Frequently asked questions

### Does Easy Outline require shader knowledge?

No. You add a component to your node, pick an outline type, and configure settings like color and thickness from the inspector.

### What Godot version does it support?

Easy Outline requires Godot 4.5 or later because it uses the stencil buffer feature introduced in that version. Both GDScript and .NET are supported.

### Does it work with animated characters?

Yes, it supports Skeleton3D, so outlines update correctly with skeletal animations.

Thank you so much for your support as always, have fun and hear you soon. Ciao! 🫶