We Are Now Six People! Febucci Team Grows [2024]
Febucci team grows to six members, expanding capabilities across tools development, game creation, and support. From solo dev since 2016 to a full team in one year.
Hi there! Federico here, I just wanted to update you on how things are going and… the team has grown up to six people since last year! I still can't believe it!!
Since 2016 I was always doing things by myself (plus the TONS of dev friends who gave feedback etc. of course - you're never 100% "solo" in this industry and I'll always be grateful for it). This era consisted of my "game development tips", solo games and unity tools.
BUT in 2023 I have found two wonderful artists who joined as collaborators and started working on the game with me, and so we were three people.
Then a level designer plus QA joined the team too, which is actually another wonderful dev friend who was always here for me with feedbacks - we just made it official and I started giving him tasks to do weekly. So we became four people.
And earlier this year an additional Graphic Designer joined the team, and I started looking for a new programmer to join us as well. After more than 200 candidates… I have found who I was looking for, and she officially joined us Yesterday, hired full time!
All in all, in a year "Febucci" became 6 people and I could never be prouder about them all and what we're creating! (It's about time I come back showing things around too, aehm, I mean… we come back.)
On another note, I would have loved to hire more people as some candidates were really promising as well, but the industry is in a really difficult position right now so I can't risk it as much, unfortunately. This means that we're back to work, full of energy, and ready to improve things even more.
Thanks as always for the support and hear you soon!
For the story before this, check out the big steps we took in 2023 when the company was created. And for what came after, here's our 2024 year in review.
Federico is the founder and original "Febucci", developing games since 2016 and helping others do the same. Started as a solo developer and built a team around Text Animator making tools, games and traveling to events with talks and more.
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