I'm giving a talk at devcom 2025!
I am giving a talk at devcom 2025 about the many lessons I have learned while developing and selling Text Animator for Unity! I'll also make a post here in the future... read more!
I am giving a talk at devcom 2025 about the many lessons I have learned while developing and selling Text Animator for Unity! I'll also make a post here in the future... read more!
From Battlefield 6 to GMTK's Game Jam, it was a good week for Godot!
We are ready to post new content and tools!! Text Animator for Godot, for Unity 3.X, a game in development and more.
Some games industry vibe check after attending Reboot Blue in Croatia, 2025. The industry is going forward and things seem to slowly move back again.. read more!
Text Animator becomes a Unity Verified Solution! Meaning we can keep improving the asset even more and make it more accessible for everyone.
What an amazing, tiring year! We're wrapping up 2024 with a short post about what we have learned, and to rest a bit before returning at full speed in 2025.
Some best practices when using Signals in Godot (and event systems in general), making game elements communicate with each other and also develop in a more stable way.
A short and simple introduction about how to create UI in Godot, while keeping it responsive for different screen resolutions.
We grew up in size and upgraded *everything* around us, so that we can create even more things, help new developers and keep creating our own games too.
The team has grown up to six people since last year! Read more.
Thanks for reading me!