Federico Bellucci
Federico Bellucci—25 posts
Custom Hierarchy for Unity
Custom Hierarchy for Unity' helps you organizinig all your gameObjects automatically, drawing icons for each Component, a 'tree view' and more.
Summer 2020
Hi, I'm febucci and I make games since 2015. Every summer I analyze what I've worked on during the past year, and I also take a little pause to prepare for the next exciting one."
Text Animator for Unity
You can animate your Unity texts by using "Text Animator for Unity", which shows letters dynamically (like a typewriter) and animates each letter or word based on different dialogue lines. Read more!
How to write Shaders in Unity using HLSL
Shaders are used to create many effects like "water", "fire" and "distortions". Learn the very basics of Unity HLSL Shaders by reading this easy tutorial.
Sprite Outline
Sprite Outline" shader in Unity by checking the sprite texture borders. This article explains how to create such effect using both Unity Shader Graph or HLSL. Read more!
Fire Shader
You can create a Fire Shader in Unity by controlling how a texture changes values over time. In this article we'll create a Fire shader in Unity Shader Graph and HLSL. Read more!
Pickable Objects Shader
You can communicate to your players which objects are interactive by using a simple shader inspired by The Last of Us. Made with Unity Shader Graph, HLSL or Amplify. Read More!
Show Characters inside cards (UI parallax)
Learn how to create a UI parallax effect in Unity by using masks and a simple script. This effect can be used to show characters behind a card... Read More!
Thanks for reading me!