Making games is easier when you're not alone ♥️
Our Journey in game development with all the info we wish we had when we started, from programming to game art, running a company and much more without any ads or AI.
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A good week for Godot! August 2025
From Battlefield 6 to GMTK's Game Jam, it was a good week for Godot!
Resuming content and tools!
We are ready to post new content and tools!! Text Animator for Godot, for Unity 3.X, a game in development and more.
Is the Games Industry Still going Downhill? April 2025
Some games industry vibe check after attending Reboot Blue in Croatia, 2025. The industry is going forward and things seem to slowly move back again.. read more!
Text Animator becomes a Unity Verified Solution!
Text Animator becomes a Unity Verified Solution! Meaning we can keep improving the asset even more and make it more accessible for everyone.
Cheers to 2024: a Year In Review
What an amazing, tiring year! We're wrapping up 2024 with a short post about what we have learned, and to rest a bit before returning at full speed in 2025.
Godot Signals Architecture
Some best practices when using Signals in Godot (and event systems in general), making game elements communicate with each other and also develop in a more stable way.
How to create UI in Godot: Core Concepts (part 1)
A short and simple introduction about how to create UI in Godot, while keeping it responsive for different screen resolutions.
New Websites, New Logo, New Everything!
We grew up in size and upgraded *everything* around us, so that we can create even more things, help new developers and keep creating our own games too.
We are now six people!
The team has grown up to six people since last year! Read more.