Is the Games Industry Still going Downhill? April 2025
Some games industry vibe check after attending Reboot Blue in Croatia, 2025. The industry is going forward and things seem to slowly move back again.. read more!
Some games industry vibe check after attending Reboot Blue in Croatia, 2025. The industry is going forward and things seem to slowly move back again.. read more!
Text Animator becomes a Unity Verified Solution! Meaning we can keep improving the asset even more and make it more accessible for everyone.
Some best practices when using Signals in Godot (and event systems in general), making game elements communicate with each other and also develop in a more stable way.
A short and simple introduction about how to create UI in Godot, while keeping it responsive for different screen resolutions.
We're happy to share that Text Animator won Unity's Best Artistic Tool award of 2023! Read more.
Text Animator 2 is Out!! 🎉 AAAAAAHH!!! After 3 years (!!) of Text Animator 1.X, I’m happy to announce that Text Animator 2 was just releas
Practical tips for attending Gamescom as solo developers, including scheduling meetings, networking and most important of all: surviving.
Read how to search for any variable in any script in Unity, using Serialized Objects and Properties.
Read how to create custom post processing in Unity's Universal Render Pipeline (URP), working with volumes.
Custom Hierarchy for Unity' helps you organizinig all your gameObjects automatically, drawing icons for each Component, a 'tree view' and more.