Cheers to 2024: a Year In Review
What an amazing, tiring year! We're wrapping up 2024 with a short post about what we have learned, and to rest a bit before returning at full speed in 2025.
What an amazing, tiring year! We're wrapping up 2024 with a short post about what we have learned, and to rest a bit before returning at full speed in 2025.
We grew up in size and upgraded *everything* around us, so that we can create even more things, help new developers and keep creating our own games too.
We're happy to share that Text Animator won Unity's Best Artistic Tool award of 2023! Read more.
Created a company, relocated in Turin, working on the game and developing Text Animator 2.0. Read more!
Practical tips for attending Gamescom as solo developers, including scheduling meetings, networking and most important of all: surviving.
Hi, I'm febucci and I make games since 2015. Every summer I analyze what I've worked on during the past year, and I also take a little pause to prepare for the next exciting one."