How to dynamically scale font size in Godot
We wrote a custom script to scale font sizes dynamically in Godot, so that we can make a better and responsive UI for different resolutions. Read More!
We wrote a custom script to scale font sizes dynamically in Godot, so that we can make a better and responsive UI for different resolutions. Read More!
From Battlefield 6 to GMTK's Game Jam, it was a good week for Godot!
Some best practices when using Signals in Godot (and event systems in general), making game elements communicate with each other and also develop in a more stable way.
A short and simple introduction about how to create UI in Godot, while keeping it responsive for different screen resolutions.