Text Animator for Unity 3.0 is out! UI Toolkit, new animations and more
Bringing UI Toolkit Support, a new way to animate, better documentation and much much more!
Text Animator 2 is Out!! 🎉 AAAAAAHH!!! After 3 years (!!) of Text Animator 1.X, I’m happy to announce that Text Animator 2 was just released in the wild! It’s almost a complete rewrite of the plugin’s architecture (which took a lot of time), but it now allows
Read how to search for any variable in any script in Unity, using Serialized Objects and Properties.
Read how to create custom post processing in Unity's Universal Render Pipeline (URP), working with volumes.
Custom Hierarchy for Unity' helps you organizinig all your gameObjects automatically, drawing icons for each Component, a 'tree view' and more.
Shaders are used to create many effects like "water", "fire" and "distortions". Learn the very basics of Unity HLSL Shaders by reading this easy tutorial.
Sprite Outline" shader in Unity by checking the sprite texture borders. This article explains how to create such effect using both Unity Shader Graph or HLSL. Read more!
You can create a Fire Shader in Unity by controlling how a texture changes values over time. In this article we'll create a Fire shader in Unity Shader Graph and HLSL. Read more!
You can communicate to your players which objects are interactive by using a simple shader inspired by The Last of Us. Made with Unity Shader Graph, HLSL or Amplify. Read More!