A good week for Godot! August 2025
07 August 2025
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3 min read
From Battlefield 6 to GMTK's Game Jam, it was a good week for Godot!
From Battlefield 6 to GMTK's Game Jam, it was a good week for Godot!
Some best practices when using Signals in Godot (and event systems in general), making game elements communicate with each other and also develop in a more stable way.
A short and simple introduction about how to create UI in Godot, while keeping it responsive for different screen resolutions.